Lynn Kim
AboutWorkResume
Screenshots of Children's Museum website pages

Children's Museum Website Redesign

Improving the interface and Information Architecture (IA) of the children’s museum site so users can access content they need with more ease.

View Figma
View Figma

Course Project
(05-360 IxDF)

October 2023
3 weeks

UI/UX Designer

Figma
FigJam

Jobs to be Done
Concept Map
Sitemap
Wireframing

The Problem

The Pittsburgh Children's Museum website was difficult to navigate and find information on due to the high number of pages and inconsistent footer content.

Screenshot of the Children's Museum Homepage
Homepage of existing site
Screenshot of Children's Museum footer
Footer does not match content in navigation bar; some links in the footer are not even available through navigation!

User Research

For the sake of this class project, user research was “already conducted” (i.e. given) by professors and summarized in the form of the following five user archetypes:

Framing the Problem

How might we redesign the information architecture and page layout of the Children’s Museum website such that various types of users are able to access the content they need with more ease?

Jobs to be Done

Screenshot of Jobs to be Done process
In order to focus my entire design process around users and their needs, I started off with an application of the Jobs to be Done framework with at least one “job” per archetype.

What I found challenging: coming up with high quality jobs to be done.
  • ❌ General job providing no insights: “When I want to plan a field trip, I want to book a trip at the museum, so my students can learn”
  • ✅ Once I added more details (e.g. “When I want my students to have more hands-on learning about dinosaur fossils...”) -> came up with more insights per job -> keep redesign priorities on solving problems

Concept Map

Screenshot of Concept Map
I created a list of concepts by exploring all the subpages of the Children’s Museum website directly. While doing so, I realized the existing site had a lot of information repeated across multiple pages and outdated links.
Once my list was complete, I turned my list of concepts into a diagram to better understand the relationships between concepts. Lastly, I added labels to groups of similar ideas to categorize my concepts.

Sitemap

Using the concept map and the associations it revealed, I created an initial draft of a sitemap. However, feedback revealed that the sheer number of categories available was overwhelming and would seem cluttered.
Screenshot of initial sitemap draft
This sitemap has more accurately grouped items and is especially better tailored towards the Supporting Member archetype, who wanted to access member information, discounts, and events separately and clearly.
Screenshot of revised sitemap

Design Research

Prior to starting any wireframes, I started looking at existing museum websites and website designs. This is always one of my favorite steps because I love gaining inspiration from other designers (it’s very motivating to see great designs!). My main purpose in this step, however, is to gain an idea of existing conventions for websites of similar content, and also to start brainstorming what theme (typeface styles, color combinations, etc.) I might want to use in my own work.

Screenshot of design research
Inspiration from Dribbble, I loved the high-impact large image and text landing.
Screenshot of MuseumLab websiteScreenshot of MuseumLab website
Site for MuseumLab, a part of the Pittsburgh Children's Museum.
Screenshot of design research website
Inspiration from Dribbble, with an engaging display of multiple overlapping images

Content Model

In the content model, I focused on solely where to place information.

For this process, I wanted to make sure I was still addressing user needs, so I referred back to the user archetypes and Jobs to be Done in order to figure out what content sections should be included in the homepage.

I then structured that information in order of priority. In order to do this, I asked myself the following questions:

Q: If I were a user trying to visit the museum, what general information would I need?
A: Tickets, hours, directions
Q: If I were the museum, what would I want to promote/highlight?
A: Events, what makes us special
Q: What actions would a user want to take if they were on my site?
A: Buy tickets
(Call-to-action button)
Picture of content model sketch

Lo-Fi Wireframing

Low fidelity wireframe picture with design inspiration side-by-side
Low fidelity wireframe picture with design inspiration side-by-side

Using the content model as a guide and referring back to my design research, I sketched out wireframes for my site. I selected and combined the parts I liked from the design inspirations for use in my design. I have included the design inspirations side-by-side to demonstrate this.

Hi-Fi Wireframing

While working on the initial draft, typeface and color choices were made to match the existing Museumlab site.

I also explored different variations of elements, such as the event spotlight in a more traditional carousel format. (I decided against the carousel because it was important to display multiple events at once to capture the user’s attention, and because the original grid design look best with the boxy theme and the Museumlab website.)

High fidelity mockup draft
High fidelity mockup draft
High fidelity mockup exploration
High fidelity mockup exploration

Design Critique & Changes

Although there existed a section in the “more opportunities” for children at home, it wasn’t very noticeable, especially for young children who might only look for “cool pictures.” This did not meet the need of engaging visuals that build anticipation for the "Curious Kid" user archetype.

Screenshot of more opportunities section of website

Added an interactive “explore exhibits” section focusing on eye-catching images.

Screenshot of "Explore Exhibits" section of website

The first section of the home page, despite promoting “a day of fun” at the museum, had an image that did not match the energy of the text.

Replaced section image to dynamic photograph of a kid having fun!

Landing page with image of museum exterior
Before
Landing page containing image of kid playing with bubbles
After

Reflection

Through this project, I learned how to create interfaces that truly address user needs from multiple angles, mainly:

My biggest takeaway from the design process was: